One of the biggest arguments within current mmorpgs are solo versus group gameplay. Are mmorpgs meant to only be played in a group setting? Should there be an ability to play almost entirely solo while existing in the same play space as others? This episode focuses on that question: solo vs group. My belief is that in order for the world to thrive as Intrepid Studios intends both solo and group gameplay will be required. But can Intrepid find the oh so important balance between the two?